After a few weeks of serious play testing and development my dedicated play testing team of three have given me the all clear for features and game balance.
The audio programming is complete and the final bugs have been squashed. The final version is going to test team alpha for what could be the last time before we are ready for lift-off.
Just a few minor housekeeping tasks are left before we are feature complete and the game can be submitted to the community for approval.
I’d like to thank my test team for all their hard word and feedback. I’d like to think it wasn’t too much of a chore. It is supposed to be a fun game after all!
Keep your eyes peeled and follow me on twitter for more updates and a chance to win copies of the game when it is launched.
In the mean time perhaps you could check out my last game Autumn.