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TACS on Twitter
- #gamedev https://t.co/ZAsh3J7RoG 1 day ago
- I love it when a plan procedurally comes together. #gamedev #shmup https://t.co/HybXnwRNrU 4 days ago
- Worked last night on creating new timeline behaviours to control background meshes. Decided to make these all proce… twitter.com/i/web/status/1… 5 days ago
- RT @LimitedRunGames: Thanks for participating in this grand prize Vita bundle! The last 3 games are Gunhouse, Factotum 90, and Organ Trail… 5 days ago
- RT @thos_thom: Added ship previews into my editor mode timeline behaviours. Uses the actual prefab models and scales, just a special materi… 6 days ago
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Factotum – Latest Screens
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What’s the update of your game? These screenshots look awesome, any difficulties so far with your programming? 1st person puzzle games can be tricky to control, especially with the camera angle. Hope the programming is doing well.