Factotum Out Now (Wii U NA)

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If you’re in North America, Canada, Brazil or Mexico you can download your copy of Factotum right now from the Nintendo e-Shop.

 

You’re in deep space and something’s collided with the ship. Main power is offline and you’re trapped. It’s lucky you have access to this walker control terminal. It’s a little old but with these two robots and some clever thinking you might be able to get power back on-line and save the day.

Control two walker robots and puzzle your way through 30 levels to restore power, reactivate the life support and solve the mystery of the collision. An unknown voice on the other end of the terminal is your only guide.

Find the data-stream collectables in each level to unlock Miiverse stamps. Use them in the walker control terminal to call for help or broadcast help to others.

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Don’t forget to collect some data-streams, unlock Miiverse stamps and join us on Miiverse for some extra fun!

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Quadcopter Pilot Challenge

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Quadcopt Pilot Challenge is a fun flight simulator for Wii U.

Take flight and prove yourself in over 200 challenges across seven very different activities in this quadcopter flight simulator. Fly through rings, pop balloons, shoot targets, chase robotic sheep and much more.

Challenge the flight academy mode to improve the stats on your licence card and unlock new challenge categories. Then take on each challenge one by one to earn medals.

Learn to master the controls, make good use of the POV camera and test your skills across three difficulty modes.

Good luck pilot!

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Factotum – Latest Screens

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WIP Game Screens: FACTOTUM

Ooh, fun looking crystal, I wonder what that does?

Ooh, fun looking crystal, I wonder what that does?

Here I present to you some of the first screens from my work-in-progress robotic double-first-person-puzzler.

On a space ship taken over by unknown aliens the player must take command of two disused menial robots in an attempt to regain control of the ship. The robots must work together to move through the ship, solving puzzles and repairing the ships systems in an effort to keep the trapped crew alive and ultimately repel the invaders.

See below for some more screens from the latest build. What do you think? ┬áIs this something you’d like to play?

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Console Saga – Out Now

My latest game Console Saga has finally popped up on the PlayStation Mobile stores all around the world.

Console Saga is a retro inspired mash-up of classic platforming games. You play a handheld games console brought back to life by green space radiation. The very same radiation is wreaking havoc on classic games and so you must go into each game to clear out the corruption.

I’m sure you can imagine that a journey through a corrupted gaming landscape is no easy task. To traverse these glitched up worlds you’ll need to master the Grapple Beam. Your character can shoot out his cartridge and swing along a rope made of pure retro energy. It’s easy to pick up but hard to master and master it you must!

Download it right now in the PlayStation Mobile store on your PS VITA or PSM enabled phones and tablets. That above link will work from any of those devices.

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Console Saga Approved for release on PlayStation Mobile

It’s true! After so many months of hard work, Console Saga has been approved for release and should hit the PSN store some time in the next two weeks. If I get any more details about a release date you can be sure I will let you know.

As for further developments, I’m working now on a new game. My personal code of development dictates that I can’t talk about it just yet (for fear that it may never be completed) but be sure that I will talk about it when I’ve had more time to get the basic idea in place.

In the interim why not watch the Console Saga trailer once more and ready yourself for some really very hard swinging platform action a few weeks from now.

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New Trailer for Console Saga

After a bunch of updates and tweaks here is a new trailer for Console Saga. It’s all edited from in game footage (no CG here) and shows off the new UI and some never before seen stages and bosses.

I’m waiting on feedback from my dedicated team of play-testers but I hope to have the game submitted to PSM review before the week is out.

Let me know your thoughts and feelings!

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